For makers, designers & local storytellers

Make something your city will actually remember.

A small community of people turning their obsession with puzzles, stories, and places into real outdoor experiences.

01
Find the story

Walk your city. Find the hidden courtyard, the legend nobody knows.

02
Root it locally

Work with the tourism office, a local shop, a museum. They become part of the game.

03
Build the experience

You use the Sato Code Editor with 150+ components — no coding needed. A few weeks of work, then the game runs itself for years.

04
Watch strangers play it

Real people. Your puzzles. Your city. That part never gets old.

Cassette installation on a city wall
Enzo's Box puzzle prop in a bookshop

On the money side

Great games earn. Quietly, for years.

We don't lead with this — the creators who build the best games aren't thinking about it when they start. But it's real and worth knowing before you commit your time.

Revenue per year
4'000 - 17'000

Top games earn up to €80k over 5 years. Revenue depends on the location and the quality of the game — a richer story and more elaborate installations make the difference.

Your share
30–70%

This depends on who takes on which tasks (marketing campaigns, building installations, etc.)

Time to build
4–8 weeks

Most great games are built by a team of two. One person can't do it all — and it's more fun as a team.

Why work with Sato Code

Publish your game under the Sato Code brand — players already trust it.

Benefit from years of experience and over 100,000 people who've played our games.

We support you from the first idea through to go-live and marketing.

Games create passive income that runs for years after you build them.

Do something genuinely creative — and leave something behind in your city.

What you need

You've played five or more SC games and want to make something even better.

Ideally you're two people — one outgoing, comfortable talking to city offices, shop owners, and local institutions.

The other is a creator at heart — someone who has a 3D printer or is keen to get one. Physical objects placed in the city make games come alive.

Get in touch

No commitment. We'll send a brief and connect if it feels like a fit.

We read every message. Reply within a day or two.

Sato Code news

New games and backstage stories - get the inside scoop on Sato Code!

Sato Code

Sato Code is the escape room across the city, that can be played in many cities in Italy such as Bergamo, Como, Varese, Lecco, Brescia, Pavia and Padova and in Switzerland: Lugano, Locarno, Bellinzona, Zürich , Zug and Bremgarten – and more to come soon.

Our escape game is the evolution of the classical escape room. Based on characteristic elements of indoors escape rooms, as riddles and puzzles, but enhancing the game with features of a treasure hunt, city escape and geocaching. Peering around every street corner for clues, you'll feel like you're in a movie!

Every player needs a smartphone or tablet and will receive bits of different and complementary information – a multiplayer game. Our escape room across the city can be played at any time without reservation, being self-guided. However, this is not just a digital escape game, but a real-life game!

Sato Code is great to be played among friends or family, or even just as a couple. Are you visiting a city? Then enjoy Sato Code as a very special walking tour. But our escape room game is also ideal for more than 10 people – even up to 50. So birthdays, bachelor and bachelorette parties or team-building events are perfect occasions too to play the best escape game out there.

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